The studio behind Atomic Heart is kicking up a publishing arm, looking to help get more “big and bold” games made

Mundfish, the studio behind Atomic Heart, has announced it’s opening up a publishing arm it’s calling Mundfish Powerhouse. This comes alongside the studio’s celebratory declaration that Atomic Heart has sold over 10 million copies.

Speaking to Analogue Stick Gaming CEO and founder of Mundfish Robert Bagratuni stated, “For quite some time, studios and investors have been approaching us seeking support […] We’ve decided to make this direction official. Powerhouse will only partner with projects where we see great potential to make noise. Not just a handful of indie hits, but big and bold games that can set a new standard for quality and creative risk.”

According to the article, Mundfish Powerhouse will be offering developers it works with “deep production expertise and high-end tools, a proven, scalable development pipeline, hands-on support from concept to launch and a focus on fewer, bigger, bolder games, built to shake up the industry”.

As for Atomic Heart’s 10 million sales milestone, Bagratuni gave the following statement, “What started as a dream has become a reality beyond anything we imagined. Thanks to our team’s relentless dedication, bold vision, and unwavering focus on quality, we’ve achieved something truly special. We’re incredibly grateful to our players for their passion and support – it’s their enthusiasm that brought Atomic Heart to life”.

Atomic Heart stands out to me as one of those lesser-talked-about games that launched to its own healthy audience, and has continued trucking away as the months flew by. We’ve seen a decent chunk of these sorts of games from smaller studios as of late, a sign of changing tides in the industry as massive companies struggle to hit the astronomical targets set for the developers working there, while these smaller studios with clear vision manage to sneak through the gaps.

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